![]() A complete edition that bundles The Phantom Pain and Ground Zeroes together, titled Metal Gear Solid V: The Definitive Experience, was released in October 2016. Nonetheless, The Phantom Pain received perfect review scores from a number of publications and was described as one of the greatest stealth games of all time. The game's derivative second half and ending that left several plot points unresolved, attributed with conclusive evidence of removed content, led some to label the game unfinished. However, its writing, pacing, and representation of the character Quiet drew criticism, while the end twist polarized critics. Metal Gear Solid V: The Phantom Pain received critical acclaim, with praise for its varied and interconnected gameplay mechanics, level of player freedom, and the narrative's emotional power. It carries over the tagline of Tactical Espionage Operations first used in Metal Gear Solid: Peace Walker. Set in 1984, nine years after the events of Ground Zeroes and eleven years before the events of the original Metal Gear, the story follows mercenary leader Punished "Venom" Snake as he ventures into Soviet-occupied Afghanistan and the Angola– Zaire border region to exact revenge on the people who destroyed his forces and came close to killing him during the climax of Ground Zeroes. ![]() It is the ninth installment in the Metal Gear series that was directed, written, and designed by Hideo Kojima following Metal Gear Solid V: Ground Zeroes, a stand-alone prologue released the previous year. It was released worldwide for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One on September 1, 2015. Metal Gear Solid V: The Definitive Experience hits Xbox One, PlayStation 4, and PC on October 11.Metal Gear Solid V: The Phantom Pain is a 2015 stealth game developed by Kojima Productions and published by Konami. Perhaps that lost third chapter will eventually see the light of day. Though the recently revealed cooperative shooter Metal Gear Survive may not deliver the same narrative-focused experience of Hideo Kojima’s games, it at least hints that Konami could continue the series in the future. ![]() A shocking narrative twist occurs during the second chapter, but several loose ends are still left by the time the credits roll (again). The pacing and content of Metal Gear Solid V: The Phantom Pain‘s second chapter certainly suggests that the third chapter was originally intended to serve as the game’s conclusion. The company remains adamant that the canceled final mission (51) was “additional story content” and was never meant to end the narrative. Many threads continue in Metal Gear and subsequent games.” “The ending is found in the missions within. ![]() “The ending isn’t and never has been missing, but this is a prequel game to Metal Gear,” says Konami on Twitter. The official Metal Gear Twitter account responded to several inquiries about The Definitive Edition, with many players wondering if Konami had planned to revive a scrapped third chapter in the game that would have seen Eli - a child soldier who later becomes Solid Snake’s nemesis - escape from the Diamond Dogs and launch a large-scale attack of his own. Warning : Spoilers for Metal Gear Solid V: The Phantom Pain to follow! Bundled with every piece of DLC across both Ground Zeroes and The Phantom Pain, it looks like the best way to experience Venom Snake’s journey, but Konami has still not addressed the elephant in the room: the game’s ending is almost nonexistent. ![]() Yesterday, publisher Konami officially confirmed Metal Gear Solid V: The Definitive Experience. ![]()
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